Talk

Participatory Futures in the Playable City (Jan 2026) ๐Ÿ”—๐Ÿ”—๐Ÿ”—

A panel discussion with Mรฉlodie Mousset, The City as Shared Story: By Design By Designers, organized by JUANZONG BOOKS and Pro Helvetia.


ใ€Šๅฆไธ€็ง็Žฐๅฎžใ€‹The Alternative Reality (Nov 2025)

A panel discussion with Jiaoyang Li and Wendi Yan, Mirage Fest 2025, organized by Mirage Science Fiction Magazine as its inaugural Sci-Fi Award ceremony.


Playtesting Life and Other Virtual Realities: How Not to Be an Artist (Oct 2025)

Artist Talk at the School of the Art Institute of Chicago


Beyond Interactivity / Iterating Exhibitions, Exhibiting Iterations, GAIA 2025 (Oct 2025)

A panel session with Simon Bachelier at the 2025 Game Arts International Assembly Symposium, hosted by Universitat Pompeu Fabra in Barcelona, Spain.


ใ€ŠไปŽ่ฏ•็Žฉๅˆฐ่ฟญไปฃใ€‹From Playtesting to Iteration: Unveiling the Hidden Labors of Indie Game Development (Aug 2025) ๐Ÿ”—๐Ÿ”—๐Ÿ”—

A presentation in the Game Design panel at the 2025 Play Make Learn Conference, Madison, WI.


ใ€Š่™šๆž„ยทๆธธๆˆยท่ฎพ่ฎกใ€‹”Fiction ยท Game ยท Design” (2024)

A “Science Fiction vs. AI” seminar, organized by Mirage Science Fiction Magazine to celebrate its one-year anniversary.


ใ€Šๆธธๆˆ่‰บๆœฏ้‡Œ็š„่ง„ๅˆ™ไธŽ็ตๆ„Ÿใ€‹ Rules and Inspirations in Game Art (2023) ๐Ÿ”—๐Ÿ”—๐Ÿ”—

A talk in the 10th seminar, “Game Art: From Rules to Emergent Causality,” as part of the “Complexity Science and Art” series hosted by Swarma Pattern.

Art is often considered an expression of emotions, an attitude, or an unpredictable subjective presentation. On the other hand, game creation relies on rules as tools. Within these guidelines and constraints, can art still be art? This talk introduces classic games and performance/media art, as well as explore recent indie games, interactive design, and collaborative creations with diverse and evolving gameplay. The aim is to delve into the complex interplay between rules, order, inspiration, and emergence in games or gamified works.


้Šๆˆฒๅปšๆˆฟ Game Kitchen: #Launch! (2022) ๐Ÿ”—๐Ÿ”—๐Ÿ”—

The first program of the Game Kitchen exhibition, presented by Current Plans in Hong Kong and sponsored by the Goethe-Institut.


ไธๆณฏ็ซฅๅฟƒ โ€”โ€”็”ฑๅฅฝๅฅ‡ๅฟƒๅผ•ๅฏผ็š„ๅˆ›ๆƒณๅญฆไน  Maintaining a Childlike Heart โ€” Imagination and Learning Guided by Curiosity (2021) ๐Ÿ”—๐Ÿ”—๐Ÿ”—

A panel discussion on youth creative education hosted by the Being Art Museum.

In 2021, I edited a special youth edition on creative education for UNArt2020. This talk was organized to launch that issue. Please see the link for documentation.


ใ€Šๆš—้ขๅฏน่ฏใ€‹ Into the Hidden Side (2021) ๐Ÿ”—๐Ÿ”—๐Ÿ”—

A program of artist Liao Wen’s solo exhibition The Body Knows Silently

Liao Wen’s solo project, The Body Knows Silently, was presented at Caijin Space in Beijing. I remotely moderated a panel discussion, “Into The Hidden Side,” where artists Liao Wen and Chen Zhe explored their creative paths through the themes “body,” “material,” and “space.” This program was supported by Capsule Shanghai.