Creating

“小土璇” Groundshel 🔗🔗🔗

Groundshel is the protagonist of my work-in-progress indie game.

Groundshel is not only a great housekeeper but also an adventurer. In order to save her lover and defend her homeland, she packed fruits and decided to start a difficult journey.

A formal announcement will be made on a gaming platform when the game is ready to be released.


《灵犀》MythRhino 🔗🔗🔗

MythRhino is a design fiction that speculates the lack of intimacy among people in the future.

There are two imaginary worlds — the Dust Age and the Smart Globe — in the story. Privacy is a devalued surplus in the Dust Age while having secrets in the Smart Globe is a priceless experience. The Smart Globers crave encrypting their minds and the Dust Agers chase decrypting. And dreams will become the only portal for humans to build emotional connections with each other at that time.

A mysterious agency took the initiative and invented the device MythRhino. It helps match users according to their audio dream notes. After a period of time, the duos’ dreams gradually become in sync, and the user enjoys the process of coding and decoding visions with their dream partner.


《蛙娃》WaWa 🔗🔗🔗

WaWa is a wearable device that is designed for children.

It plays the role of an imaginary friend, helps the young users document their daily inspirations and imaginings, and provides co-presence to them through collaborative storytelling.

They can access their recorded thoughts anytime to review their ways of thinking, contemplating, conceptualizing, and creating. This collection of information can also be used to analyze one’s subconsciousness and behavioral psychology.


《荔枝楼》Lychee Tower 🔗🔗🔗

A work presented on The Journey from/to Here: Residencies at Gazetteer-Novel (April – June 2021), Jiazazhi Library, Ningbo, China

Lychee Tower
Installation View of Lychee Tower at Jiazazhi Library, 2021.

The work includes archives, short fiction, a video, and illustrations. The installation’s three levels of seeing represent audience’s three layers of understanding about a place while they move closer from a distant location: Appreciating a blurred landscape, learning the local stories, and studying the place in an immersive environment.


《愚公计划》THE FOOLISH OLD MAN PROJECT🔗🔗🔗

An artwork shown on 2019 Bi-City Biennale of Urbanism \Architecture (UABB), Shenzhen, China

The Foolish Old Man Project, Ruixuan Li, Mengni Zhang, Zhuoxi Song, Installation View 1, Performer: Kexin Wu, Photo: Ruonan Wang, 2019.

The multimedia installation, The Foolish Old Man Project, includes texts, illustrations, recorded dialogues, footage, as well as images generated under the cellular automaton logic. In addition, the interactive rules symbolize the algorithms of swarm collaboration and life planning in the story. By having visitors negotiate among themselves to complete tasks through moving the objects on display, the project’s concept of swarm intelligence is revealed. 


《红钩岸上的谜思》THE ENIGMAS AT RED HOOK🔗🔗🔗

Residency at DE-CONSTRUKT, Red Hook, Brooklyn, New York

An illustration of The Enigmas at Red Hook – Goldfish

Attracted by Red Hook’s urban-retreat location and anti-Manhattan lifestyle, I took a residency at DE-CONSTRUKT to conduct research and collect oral history from the community. I adapted the regional stories and eventually created urban legends that are born from the neighborhood, so as to endow the final work with the locals’ common emotions and belongingness.

To narrate the complexity of residents’ desires, preoccupations and fears of this era, I blended my storytelling with manipulated images, audios, and found objects of Red Hook to fabricate contemporary myths which provide alternative readings of the neighborhood’s recovery after the tragedy in 2012 and waterfront development. It is a collection of fairy-tale-like visual essay, a multifaceted city profile, and a veiled elegy.


Share Quote🔗🔗🔗

This is an individual project. My Roles: User Research / User Experience / Branding / User Interface / Prototyping; Time: Sept. – Oct. 2017

Screen Mockups of the app Share Quote

Share Quote is an app that assists readers to memorize book contents and their thoughts on the reading through organizing quotes from the book. By sharing the highlights from books or articles, users can raise professional discussions or seek emotional connections with friends. Share Quote allows readers to take notes by scanning highlights from paper pages, importing pdf documents, or directly typing text into the app.


Copytrack

Redesign for Copytrack, an image license protecting platform. This is an individual project. My Roles: User Experience / User Interface; Time: Mar. 12-15, 2018.

Redesign for COPYTRACK

COPYTRACK is designed to help photographers comfortably settle image theft on the Internet. It assists with the image search, and the legal process to help ensure photographers receive money whenever their images are used online. COPYTRACK allows users to upload and search an unlimited number of photos worldwide. The key advantage to using the service is that you always remain financially, and risk free.

In March 2018, COPYTRACK raised a website redesign contest on 99designs because they thought the old website looks old fashioned, and they looked for modern, emotional and engaging new ideas. I proposed a clean redesign and added a mint color in addition to its original 2 feature colors (blue and red), and it includes 4 pages: Home, Services, About Us, and Blog.


Social Flavor🔗🔗🔗

Website Design for a Supplement Ecommerce. This is a collaborative project. My roles:  UI/UX Designer; Time: Oct 2017 – December 2017.

Social Flavor Mockup

Social Flavor is a platform combining e-commerce and consulting service. It provides customers with recommended supplement products and at the same time educates them with health knowledge.


Game of Presidio

An board game inspired by the public arts in the San Francisco Bay Area. This is my individual project. Time: April 2015.

Game of Presidio is a board game based on the northern part of Presidio, San Francisco. It is designed for citizens who want to participate in planning the city’s landscapes. Selected local artists’ large-scale sculptures / installation arts are presented in this game, so that players could place the works on the map and show their preferences. Therefore, Game of Presidio is a platform for local artists to have their works exposed to the public. Also, for the management level of Golden Gate National Park Conservancy, it is a way that they can know about both artists’ proposals and the public’s opinions.