CONCEPT
A Twilight Zone Where Selfhoods Blur and Mingle
Inspired by the mythology of Narcissus, the mixed reality work Narcissus Bug creates a subconscious twilight zone where the boundaries between different versions of “I” begin to blur. This interactive experience invites participants to traverse multiple layers of reality and selfhood, examining how various mediums and interfaces—physical, corporeal, virtual, sensual, mental, psychological, spiritual, and beyond—mediate and reshape our understanding of identity.
The work functions as a metaphorical device that displaces and reframes the player’s role in relation to artificial intelligence. Upon entering this “machine,” the human–AI dynamic reverses: AI becomes the initiator, intertwining prompts with pre-existing video fragments to feed humans as narrative seeds. It is then the human’s task to weave these shuffled prompts (protagonists, types of relationships, events, and conflicts) into a coherent story. Even when these fragments seem adrift and disconnected, it is through human interpretation and storytelling that they find coherence and meaning.
Within this liminal space, the participatory visitor encounters a shifting constellation of selves—the Id, the Ego, the Superego—each moving fluidly through archetypes of beast, human, and deity, offering distinct perspectives on desire, control, and transcendence. Together, these elements harness the affordances of the digital medium to deepen our understanding of the complexity of self-perception and the evolving interrelationships between humans and AI.
The work was selected and exhibited on the International Conference on Interactive Digital Storytelling (ICIDS) 2025 Art Exhibition, Kaleidoscopic Machines, in Malta.






INTERACTIVE STORYTELLING
Echoes of Each Other: Reversed Intelligence
Participants draw one card from each of four decks (Protagonist, Relationship, Event, and Setting) then weave a story from these AI-generated fragments. Here, the usual roles are reversed: the AI offers scattered pieces, and the human mind binds them into meaning. What emerges would be an uncanny narrative that finds coherence only through interpretation.
Participants may submit their reimagined tales to the system, joining a collective experiment in meta-storytelling, and witness their stories take visual form on Phantasy-eRa.
Story Contributters: Lulu, Yutong, Yuehui, Yuanming, Serena, Sienna, 恶食大王。

Nacissus Bug Field
Art Director
Ruixuan (Rashel) Li is a writer, curator, game designer, and media artist based in Wisconsin. Her practice explores speculative feminism and rearticulates alternative narratives beyond patriarchal structures through mixed media spanning fiction, games, immersive experiences, and hybrid realities.
Yuehui Du
Interaction Design
Yuehui Du is an experience and interaction designer based in Pittsburgh, specializing in AI products and AR/VR interfaces. She integrates innovation, research, and storytelling to craft sophisticated interaction models for immersive experiences.
Laura Yang
Animation
Laura Yang is a VFX artist, game developer, and media artist based in Wisconsin. Her work explores how virtual worlds can shape the way people think, feel, and connect with experiences beyond their own personal lives.
Music
Siyi Chen is an indie Chinese screen composer and guzheng performer based in New York. She is known for her continuous exploration of the intersection between music technology and cross-cultural music communication.
